Tuning Limit Chaos Holes

All you need to know about Tuning Limit Chaos Holes.

Introduction

Tuning Limit Chaos Holes is an official ruleset with Tuning Limit enabled, meaning that there are line clear delays, and that the speed tunings are set to 150/25 for left/right, and 25/25/1000 for vertical. It uses blocking handicap with holes, allspins attacking rules, 5 previews and a 21-bag randomizer.

Attacking rules

Attacking strategies that are not mentioned below do not send any line.

The handicap's messiness is determined as in all spins attacking rules: check this page for in-depth explanations.

Basic line clears

NameLines sent
Double1
Triple2
Quadruple4

Spins (all blocks allowed)

NameLines sent
Spin Single2
Spin Double4
Spin Triple6

Combos

The combo detection is standard (i.e. placing a block that doesn't clear any line breaks the ongoing combo no matter what).

The exact amount of lines sent depends on both the combo count and the number of handicap lines that you cleared.

Let's assume a player just did a k-combo after clearing h handicap lines, then the number of lines sent is Math.min(Math.max(1, h), l(k)) where l(k) is the maximum number of lines you can send with a k-combo. This maximum is described in the table below.

Combo countMax. lines sent
00
10
21
32
42
53
63
73
84
94
104
114
12+5

Back-to-backs

Back-to-backs send 1 extra line when performed with two blocks of the same shape, 2 otherwise. In this ruleset they apply to all Spins (Single, Double, Triple).

Perfect clears

Perfect clears send 7 lines.